Bungie has announced that they plan on fixing connectivity and latency issues that have been residing within Destiny later this week as well as involving the community in future changes on a more consistent basis.
For those unaware, Destiny received a stealthy skill-based matchmaking system last week without any announcement whatsoever. Since this update was released, players were entering matchmaking games without the knowledge that they would be rated based off of skill causing a gap of communication between the studio and their fans, something which was heavily frowned upon from their fans.
To further the issue, the updated skill-based matchmaking system affected an issue with performance in terms of matchmaking times, causing an impact with the overall multiplayer experience as fans patiently waited to be connected with other players. Destiny players took to Social Media and the official Destiny forums to raise their concerns, forcing Bungie to revert the changes.
“When we shipped Destiny: The Taken King, we delivered a new system to better enable us to evaluate Guardians as combatants.” Said David Dague, Community Manager over at Bungie, “In the months that followed, we’ve been making adjustments to find the right balance between skill and connectivity. In light of recent feedback from the community, it’s very clear that we have more work to do. As that work progresses, I’d also like to pledge that you’ll be more included in that process.”
They have now promised the community to keep us “more involved with future updates” and I believe this will be important to guarantee the success of Destiny and Bungie’s relationship with their customers in the years to come.
Destiny is available for the Xbox 360, Xbox One, Playstation 3 and Playstation 4.